The power of Windows and the WIN32

Developing EZGUI 5.0 was challenging and it demonstrates the real power of the Windows API, particularly the more functional API’s, rather than COM. Working with API’s which are simple functions, rather than complex COM objects and classes makes coding easy in my opinion. I like simple. Similar to the concept of STL (the Standard Template Library) in C++, EZGUI was

Read more

EZGUI and WINE !

Because of the ways EZGUI 5.0 is designed, it has excellent compatibility with the WINE emulator. Many of the choices made it its design, improve its ability to run well on WINE. For example EZGUI’s 2D proprietary Sprite engine does not require any hardware support and it works very well on Wine. Also EZGUI 5.0’s new 3D engine works very

Read more
1 11 12 13 14 15 19